Experiencing Gamefroot

Gamefroot aims to be the “scratch” of game development. All these assets you see come from a drag and drop IDE that they created and images they made. You have these event based “blocks” for each object which has a dropdown menu for you to determine what the object will do. It basically teaches kids basic logic and if then statements. For professional game development, it is a bit limited, and the controls for switching assets aren’t as robust as Cocos2d or Construct2. However, in terms of making a game the quickest way possible, it is like the poster child of being a template box or scratch based IDE for game development. For beginners, this is what I would definitely recommend. As harsh as I may seem, it was enjoyable and is definitely something I could still make a few quick games on.

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